Navigation
Unreal Engine C++ API Reference > Runtime > Core > Tasks > FTaskBase
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Tasks/TaskPrivate.h |
Include | #include "Tasks/TaskPrivate.h" |
void ReleaseInternalReference&40;&41;
Remarks
Releases internal reference and maintains low-level task state. must be called iff the task was never launched, otherwise the scheduler will do this in due course