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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TUniqueObj
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniqueObj
(
const TUniqueObj& other |
Templates/UniqueObj.h | ||
TUniqueObj
(
TUniqueObj&& other |
As TUniqueObj's internal pointer can never be null, we can't move that On the other hand we can call the move constructor of "T" | Templates/UniqueObj.h | |
TUniqueObj
(
Args&&... args |
Templates/UniqueObj.h |
TUniqueObj(const TUniqueObj &)
| Name | TUniqueObj |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h |
| Include Path | #include "Templates/UniqueObj.h" |
TUniqueObj
(
const TUniqueObj & other
)
TUniqueObj(TUniqueObj &&)
Description
As TUniqueObj's internal pointer can never be null, we can't move that On the other hand we can call the move constructor of "T"
| Name | TUniqueObj |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h |
| Include Path | #include "Templates/UniqueObj.h" |
TUniqueObj
(
TUniqueObj && other
)
TUniqueObj(Args &&...)
| Name | TUniqueObj |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h |
| Include Path | #include "Templates/UniqueObj.h" |
template<typename... Args>
TUniqueObj
(
Args &&... args
)