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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TTransform2
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TTransform2
(
const UE::Math::TVector2< VType >& Translation |
Initialize the transform using an identity matrix and a translation. | Math/TransformCalculus2D.h | |
TTransform2
(
T UniformScale, |
Initialize the transform using a uniform scale and a translation. | Math/TransformCalculus2D.h | |
TTransform2
(
const TScale2< T >& Scale, |
Initialize the transform using a 2D scale and a translation. | Math/TransformCalculus2D.h | |
TTransform2
(
const TShear2< T >& Shear, |
Initialize the transform using a 2D shear and a translation. | Math/TransformCalculus2D.h | |
TTransform2
(
const TQuat2< T >& Rot, |
Initialize the transform using a 2D rotation and a translation. | Math/TransformCalculus2D.h | |
TTransform2
(
const TMatrix2x2< T >& Transform, |
Initialize the transform using a general 2x2 transform and a translation. | Math/TransformCalculus2D.h |
TTransform2(const UE::Math::TVector2< VType > &)
Description
Initialize the transform using an identity matrix and a translation.
| Name | TTransform2 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include Path | #include "Math/TransformCalculus2D.h" |
template<typename VType>
TTransform2
(
const UE::Math::TVector2 < VType > & Translation
)
TTransform2(T, const UE::Math::TVector2< VType > &)
Description
Initialize the transform using a uniform scale and a translation.
| Name | TTransform2 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include Path | #include "Math/TransformCalculus2D.h" |
template<typename VType>
TTransform2
(
T UniformScale,
const UE::Math::TVector2 < VType > & Translation
)
TTransform2(const TScale2< T > &, const UE::Math::TVector2< VType > &)
Description
Initialize the transform using a 2D scale and a translation.
| Name | TTransform2 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include Path | #include "Math/TransformCalculus2D.h" |
template<typename VType>
TTransform2
(
const TScale2 < T > & Scale,
const UE::Math::TVector2 < VType > & Translation
)
TTransform2(const TShear2< T > &, const UE::Math::TVector2< VType > &)
Description
Initialize the transform using a 2D shear and a translation.
| Name | TTransform2 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include Path | #include "Math/TransformCalculus2D.h" |
template<typename VType>
TTransform2
(
const TShear2 < T > & Shear,
const UE::Math::TVector2 < VType > & Translation
)
TTransform2(const TQuat2< T > &, const UE::Math::TVector2< VType > &)
Description
Initialize the transform using a 2D rotation and a translation.
| Name | TTransform2 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include Path | #include "Math/TransformCalculus2D.h" |
template<typename VType>
TTransform2
(
const TQuat2 < T > & Rot,
const UE::Math::TVector2 < VType > & Translation
)
TTransform2(const TMatrix2x2< T > &, const UE::Math::TVector2< VType > &)
Description
Initialize the transform using a general 2x2 transform and a translation.
| Name | TTransform2 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include Path | #include "Math/TransformCalculus2D.h" |
template<typename VType>
TTransform2
(
const TMatrix2x2 < T > & Transform,
const UE::Math::TVector2 < VType > & Translation
)