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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TTransform
Description
Accumulates another transform with this one, with an optional blending weight
Rotation is accumulated additively, in the shortest direction (Rotation = Rotation +/- DeltaAtom.Rotation * Weight) Translation is accumulated additively (Translation += DeltaAtom.Translation * Weight) Scale3D is accumulated additively (Scale3D += DeltaAtom.Scale3D * Weight)
| Name | AccumulateWithShortestRotation |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h |
| Include Path | #include "Math/TransformNonVectorized.h" |
void AccumulateWithShortestRotation
(
const TTransform < T > & DeltaAtom,
FReal BlendWeight
)
Parameters
| Name | Remarks |
|---|---|
| DeltaAtom | The other transform to accumulate into this one |
| Weight | The weight to multiply DeltaAtom by before it is accumulated. |