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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TTokenStream
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< TStringToken< CharType > > ParseToken
(
TFunctionRef< EParseState(CharType)> Pred, |
Parse out a token using the supplied predicate. | Misc/ExpressionParserTypes.h | |
TOptional< TStringToken< CharType > > ParseToken
(
const CharType* Symbol, |
Attempt parse out the specified pre-defined string from the current read position (or accumulating into the specified existing token) | Misc/ExpressionParserTypes.h |
ParseToken(TFunctionRef< EParseState(CharType)>, TStringToken< CharType > *)
Description
Parse out a token using the supplied predicate. Will keep consuming characters into the resulting token provided the predicate returns EParseState::Continue or EParseState::StopAfter. Optionally supply a token to accumulate into Returns a string token for the stream, or empty on error
Parse out a token
| Name | ParseToken |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h |
| Include Path | #include "Misc/ExpressionParserTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp |
TOptional < TStringToken < CharType > > ParseToken
(
TFunctionRef < EParseState > Pred,
TStringToken < CharType > * Accumulate
) const
ParseToken(const CharType , TStringToken< CharType > )
Description
Attempt parse out the specified pre-defined string from the current read position (or accumulating into the specified existing token)
| Name | ParseToken |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h |
| Include Path | #include "Misc/ExpressionParserTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp |
TOptional < TStringToken < CharType > > ParseToken
(
const CharType * Symbol,
TStringToken < CharType > * Accumulate
) const