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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TStrongObjectPtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset () |
UObject/StrongObjectPtrTemplates.h | ||
void Reset
(
ObjectType* InNewObject |
UObject/StrongObjectPtrTemplates.h |
Reset()
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/StrongObjectPtrTemplates.h |
| Include Path | #include "UObject/StrongObjectPtrTemplates.h" |
void Reset()
Reset(ObjectType *)
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/StrongObjectPtrTemplates.h |
| Include Path | #include "UObject/StrongObjectPtrTemplates.h" |
void Reset
(
ObjectType * InNewObject
)