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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TSortedSet
Overloads
Name
Remarks
Include Path
Unreal Specifiers
void Append
(
TSortedSet < ElementType, OtherArrayAllocator, OtherSortPredicate >&& Other
)
Adds all items from another set into our set (if any elements are in both, the value from the other set wins).
Containers/SortedSet.h
void Append
(
const TSortedSet < ElementType, OtherArrayAllocator, OtherSortPredicate >& Other
)
Containers/SortedSet.h
void Append
(
TArray < ElementType, OtherArrayAllocator >&& Other
)
Containers/SortedSet.h
Containers/SortedSet.h
void Append
(
std::initializer_list< ElementType > Other
)
Containers/SortedSet.h
Append(TSortedSet< ElementType, OtherArrayAllocator, OtherSortPredicate > &&)
Description
Adds all items from another set into our set (if any elements are in both, the value from the other set wins). If the source is an rvalue container, the elements will be moved and the container will be left empty.
Name
Append
Type
function
Header File
/Engine/Source/Runtime/Core/Public/Containers/SortedSet.h
Include Path
#include "Containers/SortedSet.h"
template<typename OtherArrayAllocator, typename OtherSortPredicate>
void Append
(
TSortedSet < ElementType, OtherArrayAllocator, OtherSortPredicate > && Other
)
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Parameters
Name
Remarks
Other
The range of elements to add.
Append(const TSortedSet< ElementType, OtherArrayAllocator, OtherSortPredicate > &)
Name
Append
Type
function
Header File
/Engine/Source/Runtime/Core/Public/Containers/SortedSet.h
Include Path
#include "Containers/SortedSet.h"
template<typename OtherArrayAllocator, typename OtherSortPredicate>
void Append
(
const TSortedSet < ElementType, OtherArrayAllocator, OtherSortPredicate > & Other
)
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Append(TArray< ElementType, OtherArrayAllocator > &&)
Name
Append
Type
function
Header File
/Engine/Source/Runtime/Core/Public/Containers/SortedSet.h
Include Path
#include "Containers/SortedSet.h"
template<typename OtherArrayAllocator>
void Append
(
TArray < ElementType, OtherArrayAllocator > && Other
)
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Append(TArrayView< const ElementType >)
Name
Append
Type
function
Header File
/Engine/Source/Runtime/Core/Public/Containers/SortedSet.h
Include Path
#include "Containers/SortedSet.h"
void Append
(
TArrayView < const ElementType > Other
)
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Append(std::initializer_list< ElementType >)
Name
Append
Type
function
Header File
/Engine/Source/Runtime/Core/Public/Containers/SortedSet.h
Include Path
#include "Containers/SortedSet.h"
template<typename OtherArrayAllocator>
void Append
(
std::initializer_list< ElementType > Other
)
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