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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TScriptSparseArray
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Containers/SparseArray.h |
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Containers/SparseArray.h |
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These should really be private, because they shouldn't be called, but there's a bunch of code that needs to be fixed first. |
Containers/SparseArray.h |
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TScriptSparseArray()
| |
|
| Name |
TScriptSparseArray |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h |
| Include Path |
#include "Containers/SparseArray.h" |
TScriptSparseArray()
TScriptSparseArray(FIntrusiveUnsetOptionalState)
| |
|
| Name |
TScriptSparseArray |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h |
| Include Path |
#include "Containers/SparseArray.h" |
TScriptSparseArray
(
FIntrusiveUnsetOptionalState Tag
)
TScriptSparseArray(const TScriptSparseArray &)
Description
These should really be private, because they shouldn't be called, but there's a bunch of code that needs to be fixed first.
| |
|
| Name |
TScriptSparseArray |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h |
| Include Path |
#include "Containers/SparseArray.h" |
TScriptSparseArray
(
const TScriptSparseArray &
)