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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TScriptBitArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Minimal initialization constructor. | Containers/BitArray.h | ||
TScriptBitArray
(
const TScriptBitArray& |
These should really be private, because they shouldn't be called, but there's a bunch of code that needs to be fixed first. | Containers/BitArray.h |
TScriptBitArray()
Description
Minimal initialization constructor.
| Name | TScriptBitArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/BitArray.h |
| Include Path | #include "Containers/BitArray.h" |
TScriptBitArray()
Parameters
| Name | Remarks |
|---|---|
| Value | The value to initial the bits to. |
| InNumBits | The initial number of bits in the array. |
TScriptBitArray(const TScriptBitArray &)
Description
These should really be private, because they shouldn't be called, but there's a bunch of code that needs to be fixed first.
| Name | TScriptBitArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/BitArray.h |
| Include Path | #include "Containers/BitArray.h" |
TScriptBitArray
(
const TScriptBitArray &
)