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Rotates about an Origin point.
| Name | TRotationAboutPointMatrix |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Math/RotationAboutPointMatrix.h |
| Include Path | #include "Math/RotationAboutPointMatrix.h" |
Syntax
template<typename T>
struct TRotationAboutPointMatrix : public UE::Math::TRotationTranslationMatrix< T >
Inheritance Hierarchy
- TMatrix → TRotationTranslationMatrix → TRotationAboutPointMatrix
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRotationAboutPointMatrix
(
const TRotationAboutPointMatrix< FArg >& From |
Conversion to other type. | Math/RotationAboutPointMatrix.h | |
TRotationAboutPointMatrix
(
const TRotator< T >& Rot, |
Constructor. | Math/RotationAboutPointMatrix.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Matrix factory. Return an TMatrix |
Math/RotationAboutPointMatrix.h | ||
| Matrix factory. Return an TMatrix |
Math/RotationAboutPointMatrix.h |