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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TRingBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IndexType Add
(
ElementType&& Element |
Add a new element after the back pointer of the RingBuffer, resizing if necessary. | Containers/RingBuffer.h | |
IndexType Add
(
const ElementType& Element |
Add a new element after the back pointer of the RingBuffer, resizing if necessary. | Containers/RingBuffer.h |
Add(ElementType &&)
Description
Add a new element after the back pointer of the RingBuffer, resizing if necessary. The new element is move constructed from the argument. Returns the index of the added element.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/RingBuffer.h |
| Include Path | #include "Containers/RingBuffer.h" |
IndexType Add
(
ElementType && Element
)
Add(const ElementType &)
Description
Add a new element after the back pointer of the RingBuffer, resizing if necessary. The new element is copy constructed from the argument. Returns the index to the added element.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/RingBuffer.h |
| Include Path | #include "Containers/RingBuffer.h" |
IndexType Add
(
const ElementType & Element
)