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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TQueue
| Name | TNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Queue.h |
| Include Path | #include "Containers/Queue.h" |
Syntax
struct TNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TNode () |
Default constructor. | Containers/Queue.h | |
TNode
(
const FElementType& InItem |
Creates and initializes a new node. | Containers/Queue.h | |
TNode
(
FElementType&& InItem |
Creates and initializes a new node. | Containers/Queue.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Item | FElementType | Holds the node's item. | Containers/Queue.h | |
| NextNode | TNodeVolatilePtr | Holds a pointer to the next node in the list. | Containers/Queue.h |