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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TPagedArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset () |
Destroys all contained elements but doesn't release the container's storage. | Containers/PagedArray.h | |
void Reset
(
SizeType InCapacity |
Destroys all contained elements and ensures storage for the parameter capacity. | Containers/PagedArray.h |
Reset()
Description
Destroys all contained elements but doesn't release the container's storage.
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/PagedArray.h |
| Include Path | #include "Containers/PagedArray.h" |
void Reset()
Reset(SizeType)
Description
Destroys all contained elements and ensures storage for the parameter capacity. Storage is only acquired if the current container's storage cannot meet the parameter capacity value.
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/PagedArray.h |
| Include Path | #include "Containers/PagedArray.h" |
void Reset
(
SizeType InCapacity
)