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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TNoDestroy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType * operator& () |
Templates/NoDestroy.h | ||
const ElementType * operator& () |
Templates/NoDestroy.h |
operator&()
| Name | operator& |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/NoDestroy.h |
| Include Path | #include "Templates/NoDestroy.h" |
ElementType * operator&()
operator&()
| Name | operator& |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/NoDestroy.h |
| Include Path | #include "Templates/NoDestroy.h" |
const ElementType * operator&() const