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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TMultiMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MultiFindPointer
(
KeyInitType Key, |
Finds all values associated with the specified key. | Containers/Map.h | |
void MultiFindPointer
(
KeyInitType Key, |
Containers/Map.h |
MultiFindPointer(KeyInitType, TArray< const ValueType *, Allocator > &, bool)
Description
Finds all values associated with the specified key.
| Name | MultiFindPointer |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Map.h |
| Include Path | #include "Containers/Map.h" |
template<typename Allocator>
void MultiFindPointer
(
KeyInitType Key,
TArray < const ValueType *, Allocator > & OutValues,
bool bMaintainOrder
) const
Parameters
| Name | Remarks |
|---|---|
| Key | The key to find associated values for. |
| OutValues | Upon return, contains pointers to the values associated with the key. Pointers are only valid until the next change to any key in the map. |
| bMaintainOrder | true if the Values array should be in the same order as the map's pairs. |
MultiFindPointer(KeyInitType, TArray< ValueType *, Allocator > &, bool)
| Name | MultiFindPointer |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Map.h |
| Include Path | #include "Containers/Map.h" |
template<typename Allocator>
void MultiFindPointer
(
KeyInitType Key,
TArray < ValueType *, Allocator > & OutValues,
bool bMaintainOrder
)