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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TMultiMap
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void Append
(
TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs >&& OtherMultiMap
)
|
Move all items from another map into our map (if any keys are in both, the value from the other map wins) and empty the other map. |
Containers/Map.h |
|
void Append
(
const TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs >& OtherMultiMap
)
|
Add all items from another map to our map (if any keys are in both, the value from the other map wins). |
Containers/Map.h |
|
Append(TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&)
Description
Move all items from another map into our map (if any keys are in both, the value from the other map wins) and empty the other map.
| |
|
| Name |
Append |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/Map.h |
| Include Path |
#include "Containers/Map.h" |
template<typename OtherSetAllocator>
void Append
(
TMultiMap < KeyType, ValueType, OtherSetAllocator, KeyFuncs > && OtherMultiMap
)
Parameters
| Name |
Remarks |
| OtherMultiMap |
The other map of items to move the elements from. |
Append(const TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &)
Description
Add all items from another map to our map (if any keys are in both, the value from the other map wins).
| |
|
| Name |
Append |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/Map.h |
| Include Path |
#include "Containers/Map.h" |
template<typename OtherSetAllocator>
void Append
(
const TMultiMap < KeyType, ValueType, OtherSetAllocator, KeyFuncs > & OtherMultiMap
)
Parameters
| Name |
Remarks |
| OtherMultiMap |
The other map of items to add. |