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Description
Frustum plane extraction. Assumes reverse Z. Near is depth == 1. Far is depth == 0.
| Name | GetFrustumNearPlane |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/Matrix.h |
| Include Path | #include "Math/Matrix.h" |
| Source | /Engine/Source/Runtime/Core/Public/Math/Matrix.inl |
bool GetFrustumNearPlane
(
TPlane < T > & OuTPln
) const
Parameters
| Name | Remarks |
|---|---|
| OuTPln | the near plane of the Frustum of this matrix |