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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TMap
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void Append
(
TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs >&& OtherMap
)
|
Move all items from another map into our map (if any keys are in both, the value from the other map wins) and empty the other map. |
Containers/Map.h |
|
void Append
(
const TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs >& OtherMap
)
|
Add all items from another map to our map (if any keys are in both, the value from the other map wins). |
Containers/Map.h |
|
Append(TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&)
Description
Move all items from another map into our map (if any keys are in both, the value from the other map wins) and empty the other map.
| |
|
| Name |
Append |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/Map.h |
| Include Path |
#include "Containers/Map.h" |
template<typename OtherSetAllocator>
void Append
(
TMap < KeyType, ValueType, OtherSetAllocator, KeyFuncs > && OtherMap
)
Parameters
| Name |
Remarks |
| OtherMap |
The other map of items to move the elements from. |
Append(const TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &)
Description
Add all items from another map to our map (if any keys are in both, the value from the other map wins).
| |
|
| Name |
Append |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/Map.h |
| Include Path |
#include "Containers/Map.h" |
template<typename OtherSetAllocator>
void Append
(
const TMap < KeyType, ValueType, OtherSetAllocator, KeyFuncs > & OtherMap
)
Parameters
| Name |
Remarks |
| OtherMap |
The other map of items to add. |