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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static Yes & Test
(
BaseType* |
Overloading Test() s.t. | Templates/UnrealTypeTraits.h | |
static Yes & Test
(
const BaseType* |
Templates/UnrealTypeTraits.h | ||
static No & Test
(
... |
Templates/UnrealTypeTraits.h |
Test(BaseType *)
Description
Overloading Test() s.t. only calling it with something that is a BaseType (or inherited from the BaseType) will return a Yes.
| Name | Test |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path | #include "Templates/UnrealTypeTraits.h" |
static Yes & Test
(
BaseType *
)
Test(const BaseType *)
| Name | Test |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path | #include "Templates/UnrealTypeTraits.h" |
static Yes & Test
(
const BaseType *
)
Test(...)
| Name | Test |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path | #include "Templates/UnrealTypeTraits.h" |
static No & Test
(
...
)