Navigation
API > API/Runtime > API/Runtime/Core
Unsigned types can be bitwise converted to their signed equivalents, and vice versa. (assuming two's-complement, which we are)
| Name | TIsBitwiseConstructible< uint8, int8 > |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include Path | #include "Templates/UnrealTypeTraits.h" |
Syntax
template<>
struct TIsBitwiseConstructible< uint8, int8 >
Enums
Public
| Name | Remarks |
|---|---|
| TIsBitwiseConstructible< uint8, int8 > |