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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TIntRect
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TIntRect DivideAndRoundUp
(
TIntRect lhs, |
Divides a rectangle and rounds up to the nearest integer. | Math/IntRect.h | |
static TIntRect DivideAndRoundUp
(
TIntRect lhs, |
Math/IntRect.h |
DivideAndRoundUp(TIntRect, IntType)
Description
Divides a rectangle and rounds up to the nearest integer.
| Name | DivideAndRoundUp |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/IntRect.h |
| Include Path | #include "Math/IntRect.h" |
static TIntRect DivideAndRoundUp
(
TIntRect lhs,
IntType Div
)
New divided rectangle.
Parameters
| Name | Remarks |
|---|---|
| lhs | The Rectangle to divide. |
| Div | What to divide by. |
DivideAndRoundUp(TIntRect, IntPointType)
| Name | DivideAndRoundUp |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/IntRect.h |
| Include Path | #include "Math/IntRect.h" |
static TIntRect DivideAndRoundUp
(
TIntRect lhs,
IntPointType Div
)