Navigation
API > API/Runtime > API/Runtime/Core
Structures used for managing the evaluation environment for operators in an expression. This class manages the evaluation context to avoid templating the whole evaluation code on a context type
| Name | TIOperatorEvaluationEnvironment |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h |
| Include Path | #include "Misc/ExpressionParserTypes.h" |
Syntax
template<typename CharType>
struct TIOperatorEvaluationEnvironment
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FExpressionResult ExecBinary
(
const TExpressionToken< CharType >& Operator, |
Execute the specified token as a binary operator, if such an overload exists | Misc/ExpressionParserTypes.h | |
FExpressionResult ExecPostUnary
(
const TExpressionToken< CharType >& Operator, |
Execute the specified token as a unary operator, if such an overload exists | Misc/ExpressionParserTypes.h | |
FExpressionResult ExecPreUnary
(
const TExpressionToken< CharType >& Operator, |
Execute the specified token as a unary operator, if such an overload exists | Misc/ExpressionParserTypes.h | |
bool ShouldShortCircuit
(
const TExpressionToken< CharType >& Operator, |
Check whether we should short circuit the specified operator | Misc/ExpressionParserTypes.h |