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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Discard () |
Discard all items left in the backfill and swap the current & backfill pointers | Containers/DiscardableKeyValueCache.h | |
int32 Discard
(
DeleteFunc Func |
Containers/DiscardableKeyValueCache.h | ||
int32 Discard
(
uint32 InCurrentLockFlags, |
Discard all items in the backfill and swap the current & backfill pointers | Containers/DiscardableKeyValueCache.h |
Discard()
Description
Discard all items left in the backfill and swap the current & backfill pointers
| Name | Discard |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h |
| Include Path | #include "Containers/DiscardableKeyValueCache.h" |
int32 Discard()
Discard(DeleteFunc)
| Name | Discard |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h |
| Include Path | #include "Containers/DiscardableKeyValueCache.h" |
template<typename DeleteFunc>
int32 Discard
(
DeleteFunc Func
)
Discard(uint32, uint32 &, DeleteFunc)
Description
Discard all items in the backfill and swap the current & backfill pointers
| Name | Discard |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h |
| Include Path | #include "Containers/DiscardableKeyValueCache.h" |
template<typename DeleteFunc>
int32 Discard
(
uint32 InCurrentLockFlags,
uint32 & OutNewLockFlags,
DeleteFunc Func
)