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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TDelegateAccessHandlerBase_FNotT-
| Name | FReadAccessScope |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Delegates/DelegateAccessHandler.h |
| Include Path | #include "Delegates/DelegateAccessHandler.h" |
Syntax
template<>
class FReadAccessScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Delegates/DelegateAccessHandler.h | |||
FReadAccessScope
(
const FReadAccessScope& |
Delegates/DelegateAccessHandler.h | ||
FReadAccessScope
(
const FMRSWRecursiveAccessDetector& InAccessDetector |
Delegates/DelegateAccessHandler.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FReadAccessScope() |
Delegates/DelegateAccessHandler.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DestructionSentinel | FMRSWRecursiveAccessDetector::FDestructionSentinel | Delegates/DelegateAccessHandler.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReadAccessScope & operator=
(
const FReadAccessScope& |
Delegates/DelegateAccessHandler.h | ||
| Delegates/DelegateAccessHandler.h |