Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TCircularQueue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Dequeue () |
Removes an item from the front of the queue.To be called only from consumer thread. | Containers/CircularQueue.h | |
bool Dequeue
(
FElementType& OutElement |
Removes an item from the front of the queue.To be called only from consumer thread. | Containers/CircularQueue.h |
Dequeue()
Description
Removes an item from the front of the queue.
To be called only from consumer thread.
| Name | Dequeue |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/CircularQueue.h |
| Include Path | #include "Containers/CircularQueue.h" |
bool Dequeue()
true if an element has been removed, false if the queue was empty.
Dequeue(FElementType &)
Description
Removes an item from the front of the queue.
To be called only from consumer thread.
| Name | Dequeue |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/CircularQueue.h |
| Include Path | #include "Containers/CircularQueue.h" |
bool Dequeue
(
FElementType & OutElement
)
true if an element has been returned, false if the queue was empty.
Parameters
| Name | Remarks |
|---|---|
| OutElement | Will contain the element if the queue is not empty. |