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Buffer archiver.
| Name | TBufferArchive |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/BufferArchive.h |
| Include Path | #include "Serialization/BufferArchive.h" |
Syntax
template<int IndexSize>
class TBufferArchive :
public TMemoryWriterBase< IndexSize > ,
public TArray< uint8, TSizedDefaultAllocator< IndexSize > >
Inheritance Hierarchy
- FArchiveState → FArchive → FMemoryArchive → TMemoryWriterBase → TBufferArchive
- TArray → TBufferArchive
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TBufferArchive
(
bool bIsPersistent, |
Serialization/BufferArchive.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ArrayType | TArray< uint8, TSizedDefaultAllocator< IndexSize > > | Serialization/BufferArchive.h |
Functions
Public
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetArchiveName () |
Returns the name of the Archive. | Serialization/BufferArchive.h |