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Unreal Engine C++ API Reference > Runtime > Core > String
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/String/FormatStringSan.h |
Include | #include "String/FormatStringSan.h" |
Syntax
template<int N>
struct TPresentErr
Specializations
TPresentErr< StatusCapitalSNeedsCharPtr >
TPresentErr< StatusCapitalSNeedsTCHARPtr >
TPresentErr< StatusCNeedsTCHARArg >
TPresentErr< StatusDNeedsIntegerArg >
TPresentErr< StatusDynamicLengthSpecNeedsIntegerArg >
TPresentErr< StatusFNeedsFloatOrDoubleArg >
TPresentErr< StatusHHNeedsIntegerArg >
TPresentErr< StatusHHNeedsIntegerSpec >
TPresentErr< StatusHNeedsIntegerArg >
TPresentErr< StatusHSNeedsCharPtrArg >
TPresentErr< StatusI64BadSpec >
TPresentErr< StatusI64NeedsIntegerArg >
TPresentErr< StatusIncompleteFormatSpecifierOrUnescapedPercent >
TPresentErr< StatusInvalidFormatSpec >
TPresentErr< StatusLLNeedsIntegerArg >
TPresentErr< StatusLLNeedsIntegerSpec >
TPresentErr< StatusLNeedsIntegerArg >
TPresentErr< StatusNotEnoughArguments >
TPresentErr< StatusOk >
TPresentErr< StatusPNeedsPointerArg >
TPresentErr< StatusSNeedsTCHARPtrArg >
TPresentErr< StatusZNeedsIntegerArg >
TPresentErr< StatusZNeedsIntegerSpec >