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Unreal Engine C++ API Reference > Runtime > Core > Serialization
Inheritance Hierarchy
- FSlotPosition
- FSlotBase
- FStructuredArchiveStream
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveSlots.h |
Include | #include "Serialization/StructuredArchiveSlots.h" |
Syntax
class FStructuredArchiveStream : public UE::StructuredArchive::Private::FSlotBase
Remarks
Represents an unsized sequence of slots in the structured archive (similar to an array, but without a known size).
Functions
Type | Name | Description | |
---|---|---|---|
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FStructuredArchiveSlot | EnterElement () |
Operators
Type | Name | Description | |
---|---|---|---|
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FStructuredArchiveStream & | operator<<
(
T& Item |