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Unreal Engine C++ API Reference > Runtime > Core > Serialization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImageWriter.h |
Include | #include "Serialization/MemoryImageWriter.h" |
Syntax
class FMemoryUnfreezeContent
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bIsFrozenForCurrentPlatform | |
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FPlatformTypeLayoutParameters | FrozenLayoutParameters | Layout of the frozen data. |
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const FPointerTableBase * | PrevPointerTable |
Constructors
Type | Name | Description | |
---|---|---|---|
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FMemoryUnfreezeContent
(
const FPointerTableBase* InPointerTable |
||
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FMemoryUnfreezeContent
(
const FPointerTableBase* InPointerTable, |
Functions
Type | Name | Description | |
---|---|---|---|
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const FTypeLayoutDesc * | GetDerivedTypeDesc
(
const FTypeLayoutDesc& StaticTypeDesc, |
|
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const FPointerTableBase * | ||
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uint32 | UnfreezeObject
(
const T& Object, |
|
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uint32 | UnfreezeObject
(
const void* Object, |