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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FMappedName
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/MappedName.h |
Include | #include "Serialization/MappedName.h" |
static FMappedName Create
&40;
const uint32 InIndex,
const uint32 InNumber,
EType InType
&41;