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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FBitWriterMark
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/BitWriter.h |
Include | #include "Serialization/BitWriter.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/BitWriter.cpp |
void Copy
&40;
FBitWriter & Writer,
TArray< uint8 > & Buffer
&41;
Remarks
Copies the last section into a buffer. Does not clear the FBitWriter like Pop does