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Unreal Engine C++ API Reference > Runtime > Core > Serialization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/BitReader.h |
Include | #include "Serialization/BitReader.h" |
Syntax
struct FBitReaderMark
Remarks
For pushing and popping FBitWriter positions.
Constructors
Type | Name | Description | |
---|---|---|---|
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FBitReaderMark
(
FBitReader& Reader |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Copy
(
FBitReader& Reader, |
|
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int64 | GetPos () |
|
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void | Pop
(
FBitReader& Reader |