Navigation
Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchiveState
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
Include | #include "Serialization/Archive.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
virtual void SetIsSaving
&40;
bool bInIsSaving
&41;
Remarks
Sets whether this archive is for saving data.
Parameters
Name | Description |
---|---|
bInIsSaving | true if this archive is for saving, false otherwise. |