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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Serialization > API/Runtime/Core/Serialization/FArchiveState
- FArchiveState::SetGameNetVer()
- FInBunch::SetGameNetVer()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
Include | #include "Serialization/Archive.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
virtual void SetGameNetVer
&40;
const uint32 InGameNetVer
&41;
Remarks
Sets the archive game network version.