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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchiveState
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
Include | #include "Serialization/Archive.h" |
void SetDebugSerializationFlags
&40;
uint32 InCustomFlags
&41;
Remarks
Sets the archives custom serialization modifier flags (nothing to do with PortFlags or Custom versions)
Parameters
Name | Description |
---|---|
InCustomFlags | the new flags to use for custom serialization |