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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchiveFromStructuredArchiveImpl
- FArchive::Flush()
- FArchiveProxy::Flush()
- FArchiveFromStructuredArchiveImpl::Flush()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveAdapters.h |
Include | #include "Serialization/StructuredArchiveAdapters.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/ArchiveFromStructuredArchive.cpp |
virtual void Flush&40;&41;
Remarks
Attempts to finish writing any buffered data to disk/permanent storage.