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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Serialization > API/Runtime/Core/Serialization/FArchive
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
| Include | #include "Serialization/Archive.h" |
bool IsSaveGame() const
Remarks
Indicates whether this archive is saving or loading game state
This is intended for game-specific archives and is not true for any of the build in save methods true if the archive is dealing with save games, false otherwise.