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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Serialization > API/Runtime/Core/Serialization/Append
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Serialization/ShaderKeyGenerator.h |
| Include | #include "Serialization/ShaderKeyGenerator.h" |
template<typename T>
void Append
(
FShaderKeyGenerator & KeyGen,
const TArray < T > & Value
)
Remarks
Append an Array of handled types to the KeyGen.