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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RequestEngineExit
(
const TCHAR* ReasonString |
Request that the engine exit as soon as it can safely do so The ReasonString is not optional and should be a useful description of why the engine exit is requested | CoreGlobals.h | |
void RequestEngineExit
(
const FString& ReasonString |
CoreGlobals.h |
RequestEngineExit(const TCHAR *)
Description
Request that the engine exit as soon as it can safely do so The ReasonString is not optional and should be a useful description of why the engine exit is requested
| Name | RequestEngineExit |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/CoreGlobals.h |
| Include Path | #include "CoreGlobals.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/CoreGlobals.cpp |
void RequestEngineExit
(
const TCHAR * ReasonString
)
RequestEngineExit(const FString &)
| Name | RequestEngineExit |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/CoreGlobals.h |
| Include Path | #include "CoreGlobals.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/CoreGlobals.cpp |
void RequestEngineExit
(
const FString & ReasonString
)