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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/PlatformFileTrace.h |
Include | #include "ProfilingDebugging/PlatformFileTrace.h" |
Syntax
struct FPlatformFileTrace
Functions
Type | Name | Description | |
---|---|---|---|
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void | BeginClose
(
uint64 FileHandle |
|
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void | BeginOpen
(
const TCHAR* Path |
|
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void | BeginRead
(
uint64 ReadHandle, |
|
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void | BeginReOpen
(
uint64 OldFileHandle |
|
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void | BeginWrite
(
uint64 WriteHandle, |
|
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void | EndClose
(
uint64 FileHandle |
|
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void | EndOpen
(
uint64 FileHandle |
|
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void | EndRead
(
uint64 ReadHandle, |
|
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void | EndReOpen
(
uint64 NewFileHandle |
|
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void | EndWrite
(
uint64 WriteHandle, |
|
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void | FailClose
(
uint64 FileHandle |
|
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void | FailOpen
(
const TCHAR* Path |
|
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uint32 |