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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FLoadTimeTracker
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/LoadTimeTracker.h |
Include | #include "ProfilingDebugging/LoadTimeTracker.h" |
const TMap< FName, TArray< double > > & GetData&40;&41; const