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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FInstanceCountingObject
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h |
Include | #include "ProfilingDebugging/InstanceCounter.h" |
Syntax
static Globals = nullptr;
Remarks
Vars are stored as a pointer and initialized on demand due to avoid dependencies on global crot order