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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FHistogram
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/Histogram.h |
Include | #include "ProfilingDebugging/Histogram.h" |
Syntax
struct FBin
Remarks
Bin
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Count | How many elements are in this bin. |
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double | MinValue | MinValue to be stored in the bin, inclusive. |
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double | Sum | Sum of all values that were put into this bin. |
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double | UpperBound | First value NOT to be stored in the bin. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FBin () |
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FBin
(
double MinInclusive |
Constructor for the last bin. | |
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FBin
(
double MinInclusive, |
Constructor for any bin | |
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FBin
(
double MinInclusive, |
Constructor for a pre-seeded bin |