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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Misc
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Misc/App.h |
| Include | #include "Misc/App.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/CoreMisc.cpp |
bool IsServerForOnlineSubsystems
(
FName WorldContextHandle
)
true if there is a running game world that is a server (including listen servers), false otherwise