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Unreal Engine C++ API Reference > Runtime > Core > Misc > IEngineCrypto
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/IEngineCrypto.h |
Include | #include "Misc/IEngineCrypto.h" |
int32 EncryptPrivate
&40;
const TArrayView< const uint8 > InSource,
TArray< uint8 > & OutDestination,
FRSAKeyHandle InKey
&41;
Remarks
Encrypt the supplied byte data using the given private key