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Unreal Engine C++ API Reference > Runtime > Core > Misc > FSHA1
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/SecureHash.h |
Include | #include "Misc/SecureHash.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/SecureHash.cpp |
static void HMACBuffer
&40;
const void &42; Key,
uint32 KeySize,
const void &42; Data,
uint64 DataSize,
uint8 &42; OutHash
&41;
Remarks
Generate the HMAC (Hash-based Message Authentication Code) for a block of data. https://en.wikipedia.org/wiki/Hash-based_message_authentication_code
Parameters
Name | Description |
---|---|
Key | The secret key to be used when generating the HMAC |
KeySize | The size of the key |
Data | Input data to hash |
DataSize | Size of the Data block |
OutHash | Resulting hash value (20 byte buffer) |