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Unreal Engine C++ API Reference > Runtime > Core > Misc > FPreloadableFile
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/PreloadableFile.h |
Include | #include "Misc/PreloadableFile.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/PreloadableFile.cpp |
static bool UnRegister
&40;
const TSharedPtr< FPreloadableFile > & PreloadableFile
&41;
Remarks
Remove the FPreloadableFile instance if it is registered for its FileName. Returns whether the instance was registered.