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Unreal Engine C++ API Reference > Runtime > Core > Misc > FPaths
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
Include | #include "Misc/Paths.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static FString ConvertToSandboxPath
&40;
const FString & InPath,
const TCHAR &42; InSandboxName
&41;
Remarks
Converts a normal path to a sandbox path (in Saved/Sandboxes).
Parameters
Name | Description |
---|---|
InSandboxName | The name of the sandbox. |