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Unreal Engine C++ API Reference > Runtime > Core > Misc > FMemStackBase
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MemStack.h |
Include | #include "Misc/MemStack.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/MemStack.cpp |
bool ContainsPointer
&40;
const void &42; Pointer
&41; const
Remarks
Returns true if the pointer was allocated using this allocator.