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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MemStack.h |
Include | #include "Misc/MemStack.h" |
Syntax
class FMemMark
Remarks
FMemMark marks a top-of-stack position in the memory stack. When the marker is constructed or initialized with a particular memory stack, it saves the stack's current position. When marker is popped, it pops all items that were added to the stack subsequent to initialization.
Constructors
Type | Name | Description | |
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FMemMark
(
FMemStackBase& InMem |
Constructors. |
Destructors
Type | Name | Description | |
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~FMemMark () |
Destructor. |
Functions
Type | Name | Description | |
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void | Pop () |
Free the memory allocated after the mark was created. |